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Game Rules

Comic Debate Collectible Card Game

 


Objective

Each player draws a randomly paired hero or villain with a weapon or ability. Players then debate why their combination would win in a battle. The group or a judge decides the winner based on logic, creativity, and argument strength.


Setup

  1. Draw One Card Per Player
    • Each player randomly draws one Card and which represents one Character and one Weapon/Ability Card (e.g., Superman with a Green Lantern Ring).
  2. Prepare for Debate
    • Players review their character’s strengths and weaknesses and how their weapon/ability enhances their power.

Gameplay

  1. Debate Phase

    • Players take turns presenting their arguments for why their character + weapon/ability would win in a fight against their opponent.
    • Arguments should be based on logic, lore, and how the weapon/ability complements the character.
    • Players may counter their opponent’s claims using weaknesses or logical reasoning.
  2. Judgment Phase

    • The winner is determined by:
      • A group vote (if playing casually).
      • A designated judge (for more structured play).
      • A rotating panel where all players except the debaters vote.
    • Players cannot vote for themselves.
  3. Winning the Round

    • The player with the best argument wins the round.
    • The judge/group announces the winner and explains their reasoning.
  4. Next Round

    • Players return used cards to the decks, reshuffle, and draw new ones for the next round.

Winning the Game

  • Players can set a winning condition before playing:
    • First to X wins (e.g., best of 5 rounds).
    • Tournament Style (elimination brackets).
    • Casual Play (play until players decide to stop).

Optional Rules & Variants

  • Time Limit – Set a timer for arguments (e.g., 1-minute per turn) to keep the game moving.
  • Team Battles – Players pair up and argue as a team.
  • Surprise Judge Decisions – Judges can introduce unexpected environmental factors (e.g., “The battle is now underwater!”).

This keeps the game fast, fun, and debate-driven while staying simple to play.

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